{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/blawar/ooot/blob/d9c19b5345a808e01694613bf61fa879cf3eb659/setup.py",
    "https://github.com/blawar/ooot/blob/d9c19b5345a808e01694613bf61fa879cf3eb659/LICENSE"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Open Ocarina ports the Ocarina of Time decompilation to a Windows build using assets extracted from the player's ROM. It adds adjustable frame rates, free camera control, keyboard and gamepad mappings, and support for GLideN64 texture packs.",
  "description_zh": "Open Ocarina 将《Ocarina of Time》反编译项目移植为 Windows 版本，构建时从玩家的 ROM 提取资源。移植版加入可调帧率、自由镜头、键盘及手柄按键映射，并支持 GLideN64 高清纹理包。",
  "entry_url": "https://awesomerea.org/resources/open-ocarina-master-port-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/open-ocarina-master-port-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/blawar/ooot/blob/d9c19b5345a808e01694613bf61fa879cf3eb659/README.md",
  "group": "cases",
  "id": "open-ocarina-master-port-case",
  "json_url": "https://awesomerea.org/resources/open-ocarina-master-port-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/open-ocarina-master-port-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/open-ocarina-master-port-case/index.md",
  "name": "Open Ocarina: a PC source port of Ocarina of Time",
  "name_zh": "Open Ocarina：《Ocarina of Time》的 PC 源码移植",
  "reconstruction_method": "port",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "A prior copy of a supported Ocarina of Time ROM is required to extract assets.",
    "Visual Studio 2019 or later is the documented supported build environment, limited to 32-bit Win32 builds.",
    "The README marks higher frame rates as experimental and states Linux and macOS are unsupported.",
    "GPL-2.0 applies only to commits after 27 December 2021; earlier upstream source was not retroactively relicensed."
  ],
  "requirements_zh": [
    "需要受支持版本的《Ocarina of Time》ROM，以提取构建资源。",
    "文档支持使用 Visual Studio 2019 或更新版本构建，且仅支持 32 位 Win32 构建。",
    "README 将较高帧率标为实验功能，并说明 Linux 和 macOS 暂不受支持。",
    "GPL-2.0 仅适用于 2021 年 12 月 27 日后的提交；此前的上游源码未被追溯重新授权。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/blawar/ooot",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
