# Open Ocarina: a PC source port of Ocarina of Time

> Open Ocarina ports the Ocarina of Time decompilation to a Windows build using assets extracted from the player's ROM. It adds adjustable frame rates, free camera control, keyboard and gamepad mappings, and support for GLideN64 texture packs.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/blawar/ooot>
- Primary source: <https://github.com/blawar/ooot/blob/d9c19b5345a808e01694613bf61fa879cf3eb659/README.md>
- Catalog page: <https://awesomerea.org/resources/open-ocarina-master-port-case/>
- Record JSON: <https://awesomerea.org/resources/open-ocarina-master-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/open-ocarina-master-port-case/index.md)

## Requirements & limits

- **Prerequisites:** A prior copy of a supported Ocarina of Time ROM is required to extract assets.
- **Prerequisites:** Visual Studio 2019 or later is the documented supported build environment, limited to 32-bit Win32 builds.
- **Limits:** The README marks higher frame rates as experimental and states Linux and macOS are unsupported.
- **License:** GPL-2.0 applies only to commits after 27 December 2021; earlier upstream source was not retroactively relicensed.

## Primary sources

1. <https://github.com/blawar/ooot/blob/d9c19b5345a808e01694613bf61fa879cf3eb659/README.md>
2. <https://github.com/blawar/ooot/blob/d9c19b5345a808e01694613bf61fa879cf3eb659/setup.py>
3. <https://github.com/blawar/ooot/blob/d9c19b5345a808e01694613bf61fa879cf3eb659/LICENSE>

## More in Games

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
