{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/JonB-Dev/oot-recompiled/blob/e5c6eddc0aa35476a027ddb6cc7ac149ee22b6fb/COPYING"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "OoT: Recompiled builds a native Windows version of Ocarina of Time from a user-supplied Nintendo 64 NTSC-U 1.0 ROM. N64Recomp translates MIPS code to C, N64ModernRuntime supplies console services, and RT64 renders display lists through Direct3D 12. Game-specific C patches replace selected original functions.",
  "description_zh": "OoT: Recompiled 从用户提供的 Nintendo 64 NTSC-U 1.0 版《塞尔达传说：时之笛》ROM 构建原生 Windows 程序。N64Recomp 将 MIPS 代码转为 C，N64ModernRuntime 实现 N64 操作系统服务，RT64 通过 Direct3D 12 渲染显示列表；项目还用 C 补丁替换部分原函数。",
  "entry_url": "https://awesomerea.org/resources/oot-recompiled-jonb-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/oot-recompiled-jonb-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/JonB-Dev/oot-recompiled/blob/e5c6eddc0aa35476a027ddb6cc7ac149ee22b6fb/README.md",
  "group": "cases",
  "id": "oot-recompiled-jonb-case",
  "json_url": "https://awesomerea.org/resources/oot-recompiled-jonb-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/oot-recompiled-jonb-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/oot-recompiled-jonb-case/index.md",
  "name": "OoT: Recompiled: a native Ocarina of Time static recompilation",
  "name_zh": "OoT: Recompiled：塞尔达传说 时之笛原生静态重编译",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "A user-supplied copy of the supported game ROM is required.",
    "Windows 11, Direct3D 12.0 and Shader Model 6 GPU support, SSE4.1 CPU, Visual Studio 2022, and WSL2 Ubuntu are required for the documented build.",
    "Upgraded textures remain in development.",
    "GPL-3.0 license."
  ],
  "requirements_zh": [
    "需要用户自行提供受支持版本的游戏 ROM。",
    "按文档构建需要 Windows 11、支持 Direct3D 12.0 与 Shader Model 6 的显卡、支持 SSE4.1 的 CPU、Visual Studio 2022 和 WSL2 Ubuntu。",
    "升级版纹理仍在开发。",
    "采用 GPL-3.0 许可证。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/JonB-Dev/oot-recompiled",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
