# NSMB Wii Multiplayer Recompilation: native port of New Super Mario Bros. Wii

> NSMB Wii Multiplayer Recompilation is a native port of New Super Mario Bros. Wii made with static recompilation on WiiCompiled. The README lists Android, Windows, and Linux builds and says the game code is translated to native code ahead of time.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/WitherBlitz/NSMB-Wii-Multiplayer-Recompilation>
- Primary source: <https://github.com/WitherBlitz/NSMB-Wii-Multiplayer-Recompilation/blob/2ff64f507b31e8e230f858b5fd59813d9a3f7cf4/README.md>
- Catalog page: <https://awesomerea.org/resources/nsmb-wii-multiplayer-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/nsmb-wii-multiplayer-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/nsmb-wii-multiplayer-recomp-case/index.md)

## Requirements & limits

- Android 9 or newer on arm64, Windows 10 or 11 on x64, or Linux on x86-64, as labeled in the README badges.
- You need your own copy of New Super Mario Bros. Wii, USA SMNE01 revision 1, and Dolphin on a computer to extract it. The project and its releases contain no disc image, levels, music, graphics, or sounds.
- The README says the port was made by WitherBlitz with WiiCompiled's code and was entirely coded by Claude Opus 5.5.
- License: GPL-3.0.

## Primary sources

1. <https://github.com/WitherBlitz/NSMB-Wii-Multiplayer-Recompilation/blob/2ff64f507b31e8e230f858b5fd59813d9a3f7cf4/README.md>

## More in Games

- [NSMBWiicompiled: a Windows static recompilation of New Super Mario Bros. Wii](https://awesomerea.org/resources/nsmbwiicompiled-case/index.md) · Case study
- [NX1recomp: recompiling Call of Duty: Future Warfare](https://awesomerea.org/resources/nx1-future-warfare-recomp-case/index.md) · Case study
- [NX2navi: static recompilation of Ocarina of Time for Windows](https://awesomerea.org/resources/nx2navi-ocarina-of-time-switch-2-case/index.md) · Case study
- [Ogre Battle 64: a native port through N64 static recompilation](https://awesomerea.org/resources/ogre-battle-64-recomp-case/index.md) · Case study
- [Oogie's Revenge Recomp: an Xbox static recompilation for PC](https://awesomerea.org/resources/oogies-revenge-recomp-case/index.md) · Case study
- [OoT: Recompiled: a native Ocarina of Time static recompilation](https://awesomerea.org/resources/oot-recompiled-jonb-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
