{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/StevensND/nfsmw-nx/blob/20f8dc122bf0cd95211606ebacd3fda550cb21a8/docs/README.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "nfsmw-nx ports the Xbox 360 release of Need for Speed: Most Wanted (2005) to Nintendo Switch through static recompilation. ReXGlue translates the game's PowerPC default.xex to C++, while a Switch runtime supplies console services and a Vulkan renderer on NVK draws its graphics. Installation derives shaders and game data from the player's own disc.",
  "description_zh": "nfsmw-nx 通过静态重编译将 Xbox 360 版 Need for Speed: Most Wanted（2005）移植到 Nintendo Switch。ReXGlue 把游戏的 PowerPC default.xex 转为 C++，Switch 运行时提供主机服务，NVK 上的 Vulkan 渲染器负责画面；安装时从玩家自己的光盘生成着色器并取得游戏数据。",
  "entry_url": "https://awesomerea.org/resources/nfsmw-nx-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/nfsmw-nx-case/",
  "evidence_class": 1,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/StevensND/nfsmw-nx/blob/20f8dc122bf0cd95211606ebacd3fda550cb21a8/README.md",
  "group": "cases",
  "id": "nfsmw-nx-case",
  "json_url": "https://awesomerea.org/resources/nfsmw-nx-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/nfsmw-nx-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/nfsmw-nx-case/index.md",
  "name": "nfsmw-nx: statically recompiling Need for Speed: Most Wanted for Switch",
  "name_zh": "nfsmw-nx：静态重编译 Need for Speed: Most Wanted 的 Switch 移植版",
  "preview_kind": "video",
  "preview_url": "https://awesomerea.org/previews/nfsmw-nx-case.jpg",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "An owned Xbox 360 game disc image or extracted disc containing default.xex.",
    "Nintendo Switch homebrew launch with a game override or a forwarder using a 39-bit address space; Album applet mode lacks enough memory.",
    "The author reports first-race shader pipeline compilation can cause brief stutter.",
    "GPL-3.0 license."
  ],
  "requirements_zh": [
    "需要自有的 Xbox 360 游戏光盘镜像，或含 default.xex 的已提取光盘文件。",
    "需要通过游戏覆盖启动或使用 39 位地址空间的转发器运行 Switch 自制程序；相册小程序模式内存不足。",
    "作者称首次比赛编译着色器管线时可能短暂卡顿。",
    "采用 GPL-3.0 许可证。"
  ],
  "scope": "partial",
  "targets": [
    "game"
  ],
  "url": "https://github.com/StevensND/nfsmw-nx",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
