{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/codepdbh/NFS-CARBON-360-ANDROID-RECOMP/blob/d56bf0238a28372ee544422ce951faeaaeb1884b/docs/renderizador-nativo.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "NFS CARBON 360 DECOMP translates the Xbox 360 release of Need for Speed Carbon from PowerPC code to C++ for Android ARM64 and Windows x64 builds. Its game-specific analysis maps Direct3D functions and shader containers for a Vulkan renderer; the author reports complete scene rendering on one Android device, with full races still untested.",
  "description_zh": "NFS CARBON 360 DECOMP 将 Xbox 360 版《Need for Speed Carbon》的 PowerPC 代码转译为 C++，生成 Android ARM64 和 Windows x64 程序。游戏专用分析定位 Direct3D 函数及着色器容器，供 Vulkan 渲染器使用；作者报告单台 Android 设备可完整绘制场景，完整比赛仍待测试。",
  "entry_url": "https://awesomerea.org/resources/nfs-carbon-360-android-recomp-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/nfs-carbon-360-android-recomp-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/codepdbh/NFS-CARBON-360-ANDROID-RECOMP/blob/d56bf0238a28372ee544422ce951faeaaeb1884b/README.md",
  "group": "cases",
  "id": "nfs-carbon-360-android-recomp-case",
  "json_url": "https://awesomerea.org/resources/nfs-carbon-360-android-recomp-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/nfs-carbon-360-android-recomp-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/nfs-carbon-360-android-recomp-case/index.md",
  "name": "NFS CARBON 360 DECOMP: an Xbox 360 static recompilation for Android",
  "name_zh": "NFS CARBON 360 DECOMP：《Need for Speed Carbon》Xbox 360 版 Android 静态重编译",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirements": [
    "The user's extracted Xbox 360 Carbon copy with default.xex, NFS and Movies folders; the documented build targets a specific English PAL executable hash.",
    "Android 8.0 or newer on ARM64 with Vulkan 1.1 and the descriptor-indexing features required by the native renderer.",
    "Full races, saved progress and other phones remain untested."
  ],
  "requirements_zh": [
    "需要用户自己的 Xbox 360 版《Need for Speed Carbon》解包文件，包括 default.xex、NFS 和 Movies 文件夹；文档所述构建针对指定哈希的英文 PAL 版可执行文件。",
    "原生渲染器需要 Android 8.0 或更新版本、ARM64、Vulkan 1.1 及所需的描述符索引功能。",
    "完整比赛、存档进度和其他手机仍待测试。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/codepdbh/NFS-CARBON-360-ANDROID-RECOMP",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
