# NFS CARBON 360 DECOMP: an Xbox 360 static recompilation for Android

> NFS CARBON 360 DECOMP translates the Xbox 360 release of Need for Speed Carbon from PowerPC code to C++ for Android ARM64 and Windows x64 builds. Its game-specific analysis maps Direct3D functions and shader containers for a Vulkan renderer; the author reports complete scene rendering on one Android device, with full races still untested.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/codepdbh/NFS-CARBON-360-ANDROID-RECOMP>
- Primary source: <https://github.com/codepdbh/NFS-CARBON-360-ANDROID-RECOMP/blob/d56bf0238a28372ee544422ce951faeaaeb1884b/README.md>
- Catalog page: <https://awesomerea.org/resources/nfs-carbon-360-android-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/nfs-carbon-360-android-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/nfs-carbon-360-android-recomp-case/index.md)

## Requirements & limits

- The user's extracted Xbox 360 Carbon copy with default.xex, NFS and Movies folders; the documented build targets a specific English PAL executable hash.
- Android 8.0 or newer on ARM64 with Vulkan 1.1 and the descriptor-indexing features required by the native renderer.
- Full races, saved progress and other phones remain untested.

## Primary sources

1. <https://github.com/codepdbh/NFS-CARBON-360-ANDROID-RECOMP/blob/d56bf0238a28372ee544422ce951faeaaeb1884b/README.md>
2. <https://github.com/codepdbh/NFS-CARBON-360-ANDROID-RECOMP/blob/d56bf0238a28372ee544422ce951faeaaeb1884b/docs/renderizador-nativo.md>

## More in Games

- [NFS Carbon NX: a Switch recompilation of Need for Speed: Carbon](https://awesomerea.org/resources/nfs-carbon-nx-case/index.md) · Case study
- [NFSMW Recompiled for iOS: native Need for Speed: Most Wanted port](https://awesomerea.org/resources/nfsmw-ios-case/index.md) · Case study
- [NFSMW Recompiled: statically recompiling Need for Speed: Most Wanted](https://awesomerea.org/resources/nfsmw-recompiled/index.md) · Case study
- [nfsmw-nx: statically recompiling Need for Speed: Most Wanted for Switch](https://awesomerea.org/resources/nfsmw-nx-case/index.md) · Case study
- [NFSU2Recomp: a native Mac recompilation of Need for Speed: Underground 2](https://awesomerea.org/resources/nfsu2recomp-case/index.md) · Case study
- [NHL 14 Recomp: a static Xbox 360 recompilation and franchise-mode investigation](https://awesomerea.org/resources/nhl-14-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
