# mw-tools: reconstructing a MythWar I server

> mw-tools develops a MythWar I server from scratch using the game client. The project seeks old gameplay videos or recordings to help replicate original features. Its TypeScript code targets Node 16 and includes a script that creates the client's door.dat server-list file for local play. The server currently lacks data storage, multiplayer and most game features.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-09
- Added to the catalog: 2026-11-09
- Original resource: <https://gitlab.com/wander-gr/mw-tools>
- Primary source: <https://gitlab.com/wander-gr/mw-tools/-/blob/9deae228b0572895af9d6aadde51cdc34d5625b6/README.md>
- Catalog page: <https://awesomerea.org/resources/mw-tools-mythwar-case/>
- Record JSON: <https://awesomerea.org/resources/mw-tools-mythwar-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/mw-tools-mythwar-case/index.md)

## Requirements & limits

- **Prerequisites:** A copy of the MythWar I client is required; development uses version 1.0.48.35.
- **Prerequisites:** Node 16 and npm are listed for building and running the server.
- **Limits:** The server currently has no stored data or multiplayer, and most features do not work.
- **License:** No licence stated on the project page.

## Primary sources

1. <https://gitlab.com/wander-gr/mw-tools/-/blob/9deae228b0572895af9d6aadde51cdc34d5625b6/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
