{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/leftmostcat/mortar-eng/blob/9b5326003be9f99d9aba959bcc7e67cfd9b7f5c7/game/lsw/readers/hgp.cpp",
    "https://github.com/leftmostcat/mortar-eng/blob/9b5326003be9f99d9aba959bcc7e67cfd9b7f5c7/game/lsw/game.cpp",
    "https://github.com/leftmostcat/mortar-eng/blob/9b5326003be9f99d9aba959bcc7e67cfd9b7f5c7/CMakeLists.txt"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "mortar-eng reconstructs parts of an LSW game runtime in C++. Its NUP and HGP readers load scene models and character data, including meshes, textures, joints and transforms, into resource objects used by scene-loading and rendering code.",
  "description_zh": "mortar-eng 以 C++ 重建 LSW 游戏运行环境的部分功能。NUP 和 HGP 读取器将场景模型与角色数据中的网格、纹理、关节和变换信息载入资源对象，供场景加载及渲染代码使用。",
  "entry_url": "https://awesomerea.org/resources/mortar-eng-lsw-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/mortar-eng-lsw-case/",
  "evidence_class": 3,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/leftmostcat/mortar-eng/blob/9b5326003be9f99d9aba959bcc7e67cfd9b7f5c7/game/lsw/readers/nup.cpp",
  "group": "cases",
  "id": "mortar-eng-lsw-case",
  "json_url": "https://awesomerea.org/resources/mortar-eng-lsw-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/mortar-eng-lsw-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/mortar-eng-lsw-case/index.md",
  "name": "mortar-eng: LSW game scene and character reconstruction",
  "name_zh": "mortar-eng：LSW 游戏场景与角色重建",
  "reconstruction_method": "engine-reimplementation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "C++20, OpenGL, SDL2 and tsl-sparse-map, as specified by CMake.",
    "The game initializer loads a hard-coded scene.",
    "GPL-3.0 license."
  ],
  "requirements_zh": [
    "CMake 构建配置要求 C++20、OpenGL、SDL2 和 tsl-sparse-map。",
    "游戏初始化代码加载一个写死的场景。",
    "采用 GPL-3.0 许可证。"
  ],
  "scope": "notes",
  "targets": [
    "game"
  ],
  "url": "https://github.com/leftmostcat/mortar-eng",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
