# Mortal Kombat: Deception: matching GameCube decompilation of the USA release

> Mortal Kombat: Deception decomp reconstructs the USA GameCube release as C and C++ source. Its setup checks a user-supplied retail disc, downloads the configured compilers and matching tools, then builds a main.dol whose expected result is checked against the original.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/ShulkMaster/mk-deception>
- Primary source: <https://github.com/ShulkMaster/mk-deception/blob/33b1e0082c7630ee4f20b828559966872ae670e1/README.md>
- Catalog page: <https://awesomerea.org/resources/mortal-kombat-deception-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/mortal-kombat-deception-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/mortal-kombat-deception-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** An original USA GameCube disc image with game ID GQNE5D is required.
- **Prerequisites:** Python is required for bootstrap; the setup obtains configured compilers and tools and runs Ninja.
- **Limits:** The decompilation remains a work in progress.
- **License:** CC0-1.0.

## Primary sources

1. <https://github.com/ShulkMaster/mk-deception/blob/33b1e0082c7630ee4f20b828559966872ae670e1/README.md>
2. <https://github.com/ShulkMaster/mk-deception/blob/33b1e0082c7630ee4f20b828559966872ae670e1/CONTRIBUTING.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
