{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/OGmidway/mksm-recomp/blob/9c014184b54f8f4235db9327bf6a5d77566475c5/docs/STATUS.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "MKSM Recomp statically recompiles the NTSC-U PS2 release of Mortal Kombat: Shaolin Monks toward native PC execution. It combines ELF analysis, MIPS and VU to C++ generation, an EE and IOP runtime, Ghidra scripts, tests and game-specific investigation notes. The author reports progress through menus and the opening movie to distorted scene drawing.",
  "description_zh": "MKSM Recomp 对《Mortal Kombat: Shaolin Monks》美版 PS2 零售版进行静态重编译，目标是在 PC 上原生运行。项目包含 ELF 分析、MIPS 和 VU 到 C++ 的生成流程、EE 与 IOP 运行时、Ghidra 脚本、测试及游戏专项调查记录。作者报告已运行至菜单、片头影片及仍有严重失真的场景绘制。",
  "entry_url": "https://awesomerea.org/resources/mksm-recomp-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/mksm-recomp-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/OGmidway/mksm-recomp/blob/9c014184b54f8f4235db9327bf6a5d77566475c5/README.md",
  "group": "cases",
  "id": "mksm-recomp-case",
  "json_url": "https://awesomerea.org/resources/mksm-recomp-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/mksm-recomp-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/mksm-recomp-case/index.md",
  "name": "MKSM Recomp: a PS2 static recompilation of Mortal Kombat: Shaolin Monks",
  "name_zh": "MKSM Recomp：Mortal Kombat: Shaolin Monks 的 PS2 静态重编译",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "Users supply their own NTSC-U retail game files and generate C++ locally.",
    "Windows is the tested host; the project is not yet a playable release, and controllable gameplay remains unverified.",
    "GPL-3.0."
  ],
  "requirements_zh": [
    "用户需要提供自己的美版零售游戏文件，并在本地生成 C++ 代码。",
    "Windows 是已测试的宿主平台；项目尚非可玩版本，可操控的游戏流程仍未确认。",
    "许可证为 GPL-3.0。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/OGmidway/mksm-recomp",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
