# Midnight Club: Los Angeles - Recompiled: an Xbox 360 PC port

> Midnight Club: Los Angeles - Recompiled translates the Xbox 360 game's PowerPC default.xex to native Windows code with ReXGlue. The port adds a DirectX 12 graphics path and launcher; its Ghidra research identifies the projection matrix function and instruction relevant to ultrawide rendering.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/BeemerCodes/MidnightclubLA-Recomp>
- Primary source: <https://github.com/BeemerCodes/MidnightclubLA-Recomp/blob/c88556c98d46bbc1f6602edfdb2dd17930d9d51d/README.md>
- Catalog page: <https://awesomerea.org/resources/midnight-club-los-angeles-recompiled-case/>
- Record JSON: <https://awesomerea.org/resources/midnight-club-los-angeles-recompiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/midnight-club-los-angeles-recompiled-case/index.md)

## Requirements & limits

- **Prerequisites:** Windows 10 or 11 x64, DirectX 12 graphics and a personal Xbox 360 game ISO are required.
- **Prerequisites:** Building requires Clang 18 or newer, CMake 3.25 or newer, Ninja and Visual Studio 2022.
- **License:** MIT.

## Primary sources

1. <https://github.com/BeemerCodes/MidnightclubLA-Recomp/blob/c88556c98d46bbc1f6602edfdb2dd17930d9d51d/README.md>
2. <https://github.com/BeemerCodes/MidnightclubLA-Recomp/blob/c88556c98d46bbc1f6602edfdb2dd17930d9d51d/docs/ultrawide_research.md>

## More in Games

- [Midnight Club: Los Angeles Recomp: an experimental Android ARM64 port](https://awesomerea.org/resources/midnight-club-la-android-recomp-case/index.md) · Case study
- [Midnight Club: Los Angeles — RECOMP: an Xbox 360 static recompilation for PC](https://awesomerea.org/resources/midnight-club-los-angeles-recomp-case/index.md) · Case study
- [Midnight Club: Los Angeles — static recompilation of the Xbox 360 game](https://awesomerea.org/resources/mcla-recomp/index.md) · Case study
- [Midnight Ghost Stone: a native Metal Gear Solid recompilation](https://awesomerea.org/resources/midnight-ghost-stone-case/index.md) · Case study
- [Midtown Madness 3: static recompilation for PC](https://awesomerea.org/resources/mm3-recomp/index.md) · Case study
- [midway: statically recompiling Midway Arcade Origins for Windows](https://awesomerea.org/resources/midway-ps3-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
