# Midnight Club: Los Angeles — RECOMP: an Xbox 360 static recompilation for PC

> Midnight Club: Los Angeles — RECOMP translates the Xbox 360 game's PowerPC executable into native x64 C++ for Windows using ReXGlue. The repository supplies game hooks, executable patches and a documented map of Xenos register state; its native graphics path currently reads and logs that state in shadow mode.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/luisxl15/Midnight-Club-L.A-RECOMP>
- Primary source: <https://github.com/luisxl15/Midnight-Club-L.A-RECOMP/blob/e60746a500dc1c7c29bb21186fbab25849ea4f29/README.md>
- Catalog page: <https://awesomerea.org/resources/midnight-club-los-angeles-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/midnight-club-los-angeles-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/midnight-club-los-angeles-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** The user's own Xbox 360 disc image matching the documented default.xex size and first-megabyte SHA-1.
- **Prerequisites:** Windows x64 and ReXGlue 0.9.0 with the repository's SDK patch.
- **Limits:** The native graphics path remains in shadow mode; scissor and fetch constants are not fully mapped.
- **License:** The source states no project-level license; the bundled ReXGlue SDK is BSD 3-Clause.

## Primary sources

1. <https://github.com/luisxl15/Midnight-Club-L.A-RECOMP/blob/e60746a500dc1c7c29bb21186fbab25849ea4f29/README.md>

## More in Games

- [Midnight Club: Los Angeles — static recompilation of the Xbox 360 game](https://awesomerea.org/resources/mcla-recomp/index.md) · Case study
- [Midnight Ghost Stone: a native Metal Gear Solid recompilation](https://awesomerea.org/resources/midnight-ghost-stone-case/index.md) · Case study
- [Midtown Madness 3: static recompilation for PC](https://awesomerea.org/resources/mm3-recomp/index.md) · Case study
- [midway: statically recompiling Midway Arcade Origins for Windows](https://awesomerea.org/resources/midway-ps3-case/index.md) · Case study
- [Mind over Recomp: rebuilding Crash: Mind over Mutant for PC](https://awesomerea.org/resources/mind-over-recomp-case/index.md) · Case study
- [minecraft: a Minecraft Xbox 360 recompilation prototype](https://awesomerea.org/resources/minecraft-xbox-360-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
