# Metroid Prime Remastered: a Switch static recompilation for Windows

> Metroid Prime Remastered Recomp builds a Windows port from the user's Switch version 1.0.0 dump by translating game code to C++ ahead of time. Its runtime replaces Switch services and maps NVN graphics to Vulkan; the repository includes game-specific build files, symbols and validation notes.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/drakolordx7/MetroidPrimeRemasteredRecomp>
- Primary source: <https://github.com/drakolordx7/MetroidPrimeRemasteredRecomp/blob/84f8b2e0dd29e9c42da43e7f4202b0a542c63529/README.md>
- Catalog page: <https://awesomerea.org/resources/metroid-prime-remastered-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/metroid-prime-remastered-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/metroid-prime-remastered-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Windows 10 1903 or later or Windows 11, 64-bit, with Vulkan 1.3 and about 14 GB of free space.
- **Prerequisites:** A personal dump of version 1.0.0 and the user's Switch keys are required; updates are unsupported.
- **Testing evidence:** The author reports only the opening areas were played by hand; later areas were reached by automated checks.
- **License:** GPL-3.0 license.

## Primary sources

1. <https://github.com/drakolordx7/MetroidPrimeRemasteredRecomp/blob/84f8b2e0dd29e9c42da43e7f4202b0a542c63529/README.md>
2. <https://github.com/drakolordx7/MetroidPrimeRemasteredRecomp/blob/84f8b2e0dd29e9c42da43e7f4202b0a542c63529/KNOWN_ISSUES.md>

## More in Games

- [MetroidPrimeHuntersRecomp: a native Metroid Prime Hunters recompilation](https://awesomerea.org/resources/metroid-prime-hunters-recomp-case/index.md) · Case study
- [MGS2 for Android: statically recompiling Sons of Liberty HD](https://awesomerea.org/resources/mgs2-android-case/index.md) · Case study
- [mh3u-port: statically recompiling MH3U for PC](https://awesomerea.org/resources/mh3u-port-case/index.md) · Case study
- [MH4UltimateDC: static recompilation and PC port of MH4U](https://awesomerea.org/resources/mh4ultimatedc-case/index.md) · Case study
- [MHForever: statically recompiling Monster Hunter Freedom Unite for PC](https://awesomerea.org/resources/mhforever-case/index.md) · Case study
- [Midnight Club: Los Angeles - Recompiled: an Xbox 360 PC port](https://awesomerea.org/resources/midnight-club-los-angeles-recompiled-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
