# Metroid: byte-matched NES disassembly

> This disassembles Metroid for the NES. The ROM has eight 16 KB banks. Banks 00 through 06 swap into lower memory, and bank 07 stays in upper memory. The included build script assembles the banks with Ophis and compares each output MD5 with the original binaries.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/nmikstas/metroid-disassembly>
- Primary source: <https://github.com/nmikstas/metroid-disassembly/blob/4270d57f9468daebdeea485686e31e26218a780c/README.md>
- Catalog page: <https://awesomerea.org/resources/metroid-nes-disasm/>
- Record JSON: <https://awesomerea.org/resources/metroid-nes-disasm/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/metroid-nes-disasm/index.md)

## Requirements & limits

- Run the build script from the repository root. The README names no license.

## Primary sources

1. <https://github.com/nmikstas/metroid-disassembly/blob/4270d57f9468daebdeea485686e31e26218a780c/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
