# Mega Man Legends Recompiled: a European PlayStation setup host

> Mega Man Legends Recompiled provides a Windows setup host that uses psxrecomp to generate and build the European PlayStation game on the user's computer. Its game profile and disc verifier recognize the supported release, including the canonical split-track layout. The author reports gameplay in a private package, while exact public-package startup checks remain open.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/alexbeavs-ps1-ports/mega-man-legends-recomp>
- Primary source: <https://github.com/alexbeavs-ps1-ports/mega-man-legends-recomp/blob/4379d066854973e6482f13ee3a96e74b9c1b53b4/README.md>
- Catalog page: <https://awesomerea.org/resources/mega-man-legends-psxrecomp-case/>
- Record JSON: <https://awesomerea.org/resources/mega-man-legends-psxrecomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/mega-man-legends-psxrecomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A user-owned European PAL Mega Man Legends disc image and the required local BIOS input.
- **Limits:** The public setup host's exact-package relaunch and startup checks remain open.
- **License:** Project-owned files use GPL-3.0-only; PSXRecomp and recomp-ui retain separate licences.

## Primary sources

1. <https://github.com/alexbeavs-ps1-ports/mega-man-legends-recomp/blob/4379d066854973e6482f13ee3a96e74b9c1b53b4/README.md>
2. <https://github.com/alexbeavs-ps1-ports/mega-man-legends-recomp/blob/4379d066854973e6482f13ee3a96e74b9c1b53b4/docs/PSX_PORT_KNOWLEDGE_REPORT.md>

## More in Games

- [Mega Man X Recompiled: a snesrecomp static recompilation](https://awesomerea.org/resources/megaman-x-snes-recomp-case/index.md) · Case study
- [Mega Man X4 Recompiled: a native PSXRecomp build with co-op](https://awesomerea.org/resources/mega-man-x4-recompiled-case/index.md) · Case study
- [MegaManX2SNESRecomp: statically recompiling Mega Man X2](https://awesomerea.org/resources/megaman-x2-recomp-case/index.md) · Case study
- [MegaManX3SNESRecomp: a Mega Man X3 static recompilation](https://awesomerea.org/resources/mega-man-x3-snes-recomp-case/index.md) · Case study
- [MegaManX5Recomp: statically recompiling Mega Man X5 for Windows](https://awesomerea.org/resources/megaman-x5-recomp-case/index.md) · Case study
- [MegaManZeroRecomp: statically recompiling Mega Man Zero](https://awesomerea.org/resources/megaman-zero-recomp/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
