# Mega Man Legends 2: a PlayStation static recompilation setup kit

> Mega Man Legends 2 provides a setup kit that generates and compiles a PlayStation static recompilation from the user's European SLES-03556 disc and SCPH-5552 BIOS. Its game configuration, function seeds and setup code work with psxrecomp and recomp-ui. The author reports a Windows setup and headless start check for version 0.1.0.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/alexbeavs-ps1-ports/mega-man-legends-2-recomp>
- Primary source: <https://github.com/alexbeavs-ps1-ports/mega-man-legends-2-recomp/blob/1b38948eb0c6a938528a47cad75721f35714d8b7/README.md>
- Catalog page: <https://awesomerea.org/resources/mega-man-legends-2-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/mega-man-legends-2-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/mega-man-legends-2-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** The user's own European SLES-03556 game disc in CUE/BIN or CHD form and an SCPH-5552 European BIOS dump are required.
- **Limits:** Linux and macOS setup and gameplay remain unverified; Windows gameplay checks are limited.
- **License:** Project-owned files are GPL-3.0-only; psxrecomp and recomp-ui retain separate licences.

## Primary sources

1. <https://github.com/alexbeavs-ps1-ports/mega-man-legends-2-recomp/blob/1b38948eb0c6a938528a47cad75721f35714d8b7/README.md>
2. <https://github.com/alexbeavs-ps1-ports/mega-man-legends-2-recomp/blob/1b38948eb0c6a938528a47cad75721f35714d8b7/THIRD_PARTY_NOTICES.md>

## More in Games

- [Mega Man Legends Recompiled: a European PlayStation setup host](https://awesomerea.org/resources/mega-man-legends-psxrecomp-case/index.md) · Case study
- [Mega Man X Recompiled: a snesrecomp static recompilation](https://awesomerea.org/resources/megaman-x-snes-recomp-case/index.md) · Case study
- [Mega Man X4 Recompiled: a native PSXRecomp build with co-op](https://awesomerea.org/resources/mega-man-x4-recompiled-case/index.md) · Case study
- [MegaManX2SNESRecomp: statically recompiling Mega Man X2](https://awesomerea.org/resources/megaman-x2-recomp-case/index.md) · Case study
- [MegaManX3SNESRecomp: a Mega Man X3 static recompilation](https://awesomerea.org/resources/mega-man-x3-snes-recomp-case/index.md) · Case study
- [MegaManX5Recomp: statically recompiling Mega Man X5 for Windows](https://awesomerea.org/resources/megaman-x5-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
