# MediEvil Recompiled: building the PlayStation game through psxrecomp

> MediEvil Recompiled supplies a setup host for statically recompiling the US PlayStation release of MediEvil with psxrecomp and building it with recomp-ui. Its configuration, symbols and diagnostics guide support local generation from the user's disc and retail BIOS. The author reports a successful Release build and short startup run; gameplay checks remain open.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/alexbeavs-ps1-ports/medievil-recomp>
- Primary source: <https://github.com/alexbeavs-ps1-ports/medievil-recomp/blob/918e3c2db5e0f2fca97cfd2998f607a1822573f2/README.md>
- Catalog page: <https://awesomerea.org/resources/medievil-psxrecomp-setup-case/>
- Record JSON: <https://awesomerea.org/resources/medievil-psxrecomp-setup-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/medievil-psxrecomp-setup-case/index.md)

## Requirements & limits

- **Prerequisites:** A legally owned US MediEvil disc and SCPH-1001 retail BIOS dump.
- **Limits:** The knowledge report records generation, a Release build and a 25-second startup; gameplay, input, audio and save checks remain open.
- **License:** Project-owned files use GPL-3.0-only; psxrecomp and recomp-ui retain separate licences.

## Primary sources

1. <https://github.com/alexbeavs-ps1-ports/medievil-recomp/blob/918e3c2db5e0f2fca97cfd2998f607a1822573f2/README.md>
2. <https://github.com/alexbeavs-ps1-ports/medievil-recomp/blob/918e3c2db5e0f2fca97cfd2998f607a1822573f2/docs/PSX_PORT_KNOWLEDGE_REPORT.md>

## More in Games

- [Mega Man Legends 2: a PlayStation static recompilation setup kit](https://awesomerea.org/resources/mega-man-legends-2-recomp-case/index.md) · Case study
- [Mega Man Legends Recompiled: a European PlayStation setup host](https://awesomerea.org/resources/mega-man-legends-psxrecomp-case/index.md) · Case study
- [Mega Man X Recompiled: a snesrecomp static recompilation](https://awesomerea.org/resources/megaman-x-snes-recomp-case/index.md) · Case study
- [Mega Man X4 Recompiled: a native PSXRecomp build with co-op](https://awesomerea.org/resources/mega-man-x4-recompiled-case/index.md) · Case study
- [MegaManX2SNESRecomp: statically recompiling Mega Man X2](https://awesomerea.org/resources/megaman-x2-recomp-case/index.md) · Case study
- [MegaManX3SNESRecomp: a Mega Man X3 static recompilation](https://awesomerea.org/resources/mega-man-x3-snes-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
