# Mario Paint Recomp: a static recompilation of Mario Paint

> Mario Paint Recomp ports the SNES game Mario Paint to PC by translating 65816 routines into C while snesrecomp supplies SNES hardware behavior and interpreter fallback. Its headless tour and conformance tool compare selected routines with the original ROM; the author reports 57 of 103 hand-ported routines reached by the tour pass the checks.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/sp00nznet/mariopaint>
- Primary source: <https://github.com/sp00nznet/mariopaint/blob/f4d490db50b6c42660681946ef798454777774fa/README.md>
- Catalog page: <https://awesomerea.org/resources/mario-paint-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/mario-paint-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/mario-paint-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires a user-supplied Mario Paint (Japan, USA) LoROM dump of 1 MB.
- **Prerequisites:** Windows build requires Visual Studio 2022, CMake 3.16+, vcpkg, SDL2 and SDL2_ttf; harness tools require Python 3.10+ with Pillow.
- **Limits:** Alpha: drawing, stamps, undo, Music Composer, Gnat Attack and animation are not covered by the tour; generated routines are experimental.
- **License:** MIT license.

## Primary sources

1. <https://github.com/sp00nznet/mariopaint/blob/f4d490db50b6c42660681946ef798454777774fa/README.md>

## More in Games

- [MarioKart 64: Recompiled — a native port through N64Recomp static recompilation](https://awesomerea.org/resources/mariokart64-recompiled-case/index.md) · Case study
- [Marvel Nemesis: an original Xbox static recompilation port](https://awesomerea.org/resources/marvel-nemesis-recomp-case/index.md) · Case study
- [masseffect-nx: statically recompiling Mass Effect for Nintendo Switch](https://awesomerea.org/resources/masseffect-nx-case/index.md) · Case study
- [Max Payne 3 RePrescribed: an Xbox 360 to PS5 recompilation](https://awesomerea.org/resources/max-payne-3-represcribed-case/index.md) · Case study
- [Max Payne Recomp: an Apple Silicon port through static recompilation](https://awesomerea.org/resources/max-payne-recomp-case/index.md) · Case study
- [mcdub3-nx: recompiling Midnight Club 3 for modern platforms](https://awesomerea.org/resources/mcdub3-nx-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
