# Mario Kart 64: a native port through N64 static recompilation

> Mario Kart 64: Recompiled uses N64: Recompiled to make a native port of Mario Kart 64, with RT64 providing rendering and graphical enhancements. The project includes game-specific configuration, patches and desktop build support.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/arefdsg/MK64Recomp>
- Primary source: <https://github.com/arefdsg/MK64Recomp/blob/77cd6127d5fe6e2f30f63fd0625eb3367884232c/README.md>
- Catalog page: <https://awesomerea.org/resources/mario-kart-64-recompiled-case/>
- Record JSON: <https://awesomerea.org/resources/mario-kart-64-recompiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/mario-kart-64-recompiled-case/index.md)

## Requirements & limits

- **Prerequisites:** A GPU supporting Direct3D 12, Vulkan 1.2 or Metal Argument Buffers Tier 2 is required.
- **Prerequisites:** On x86-64, an AVX-capable CPU is required.
- **Limits:** Opening controls during play can freeze the game; balloons and race results have reported performance or graphics issues.
- **License:** GPL-3.0.

## Primary sources

1. <https://github.com/arefdsg/MK64Recomp/blob/77cd6127d5fe6e2f30f63fd0625eb3367884232c/README.md>

## More in Games

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- [MarioKart 64: Recompiled — a native port through N64Recomp static recompilation](https://awesomerea.org/resources/mariokart64-recompiled-case/index.md) · Case study
- [Marvel Nemesis: an original Xbox static recompilation port](https://awesomerea.org/resources/marvel-nemesis-recomp-case/index.md) · Case study
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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
