{
  "added_at": "2026-11-09",
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "This is a byte-for-byte disassembly of Mario Bros. for the NES. It covers the NTSC World release, the PAL European release, and a GameCube version. It assembles with cc65. Graphics are ripped from a ROM with the Python script in misc/.",
  "description_zh": "这是 NES 版《马里奥兄弟》的逐字节反汇编。它覆盖 NTSC 世界版、PAL 欧洲版和一个 GameCube 版本。它用 cc65 汇编。图像用 misc/ 里的 Python 脚本从 ROM 提取。",
  "entry_url": "https://awesomerea.org/resources/mario-bros-nes-disasm/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/mario-bros-nes-disasm/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/RussianManSMWC/Mario-Bros.-Dis/blob/0b7ca4de3cac44fb30b579e50691a809f1129816/README.md",
  "group": "cases",
  "id": "mario-bros-nes-disasm",
  "json_url": "https://awesomerea.org/resources/mario-bros-nes-disasm/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/mario-bros-nes-disasm/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/mario-bros-nes-disasm/index.md",
  "name": "Mario-Bros.-Dis: byte-for-byte Mario Bros. NES disassembly",
  "name_zh": "Mario-Bros.-Dis：《马里奥兄弟》NES 版的逐字节反汇编",
  "reconstruction_method": "matching-decompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirements": [
    "cc65. The GameCube build uses LinkerConfiguration_GAMECUBE.cfg. The README names no license."
  ],
  "requirements_zh": [
    "需要 cc65。GameCube 构建使用 LinkerConfiguration_GAMECUBE.cfg。README 未注明许可证。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/RussianManSMWC/Mario-Bros.-Dis",
  "verification": "source-reviewed",
  "verified_at": "2026-11-07"
}
