# Lufia II Recompiled: a native SNES recompilation

> Lufia II Recompiled builds a native version of the SNES game from a user-supplied US ROM with snesrecomp. Game-specific control-flow files guide compilation, while the host supplies input, saves, audio, and SDL or OpenGL rendering; Vulkan is an optional build choice.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Cellenseres/Lufia2SNESRecomp>
- Primary source: <https://github.com/Cellenseres/Lufia2SNESRecomp/blob/a0c4e11862f4b8268f2468fda126e423f6b0d43a/README.md>
- Catalog page: <https://awesomerea.org/resources/lufia-ii-recompiled-case/>
- Record JSON: <https://awesomerea.org/resources/lufia-ii-recompiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/lufia-ii-recompiled-case/index.md)

## Requirements & limits

- **Prerequisites:** Supply the clean, headerless US Lufia II ROM identified by the documented hashes.
- **Prerequisites:** Build dependencies include the Lufia2Decomp submodule; Windows uses Visual Studio 2022, CMake 3.24+, and Python 3.
- **Prerequisites:** The optional Vulkan renderer requires a Vulkan SDK and glslc.
- **License:** PolyForm Noncommercial License 1.0.0 applies to the documented project work.

## Primary sources

1. <https://github.com/Cellenseres/Lufia2SNESRecomp/blob/a0c4e11862f4b8268f2468fda126e423f6b0d43a/README.md>
2. <https://github.com/Cellenseres/Lufia2SNESRecomp/blob/a0c4e11862f4b8268f2468fda126e423f6b0d43a/recomp/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
