# Lego Star Wars III: an in-progress Wii decompilation

> LegoCloneWarsWii reconstructs code for the Wii release of Lego Star Wars III: The Clone Wars, targeting USA and EU Rev 0 debug builds. It configures a build from the user's disc image with Python and Ninja and supplies objdiff configuration for comparing compiled objects during decompilation.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/ThePlayerRolo/LegoCloneWarsWii>
- Primary source: <https://github.com/ThePlayerRolo/LegoCloneWarsWii/blob/b0ed795a586d1d921c536c991bf250bec39ae811/README.md>
- Catalog page: <https://awesomerea.org/resources/lego-clone-wars-wii-case/>
- Record JSON: <https://awesomerea.org/resources/lego-clone-wars-wii-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/lego-clone-wars-wii-case/index.md)

## Requirements & limits

- **Prerequisites:** An existing copy of the game; place a supported disc image under orig/SC4E64 or select the EU version during configuration.
- **Prerequisites:** Python and Ninja; platform-specific build dependencies are described for Windows, macOS and Linux.
- **Limits:** The decompilation remains in progress.
- **License:** CC0-1.0 license.

## Primary sources

1. <https://github.com/ThePlayerRolo/LegoCloneWarsWii/blob/b0ed795a586d1d921c536c991bf250bec39ae811/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
