# LADX-Decompile: a C reconstruction of Link's Awakening DX

> LADX-Decompile translates Game Boy Color Link's Awakening DX routines into C, organized by cartridge bank and subsystem. Tests compare memory changes with behavior described in the original disassembly; the author reports 906 verified standalone routines across the 4,298-routine whole-game inventory.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Hysm25/LADX-Decompile>
- Primary source: <https://github.com/Hysm25/LADX-Decompile/blob/f94840f19fcd2f11947b0a4f1e9d0bf101524cfb/README.md>
- Catalog page: <https://awesomerea.org/resources/ladx-decompile-case/>
- Record JSON: <https://awesomerea.org/resources/ladx-decompile-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/ladx-decompile-case/index.md)

## Requirements & limits

- **Prerequisites:** CMake 3.16 or newer, a C11 compiler, Git and the LADX-Disassembly submodule are required.
- **Testing evidence:** Debug builds are required for assertion-based verification tests.
- **Limits:** The author reports 906 verified standalone routines out of 4,298 across the full game.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/Hysm25/LADX-Decompile/blob/f94840f19fcd2f11947b0a4f1e9d0bf101524cfb/README.md>
2. <https://github.com/Hysm25/LADX-Decompile/blob/f94840f19fcd2f11947b0a4f1e9d0bf101524cfb/ROUTINE_INVENTORY.md>

## More in Games

- [Larax & Zaco: an REA-exported evidence base and partial routine recovery](https://awesomerea.org/resources/lezac-rea-decompilation-case/index.md) · Case study
- [Leaflitter: decompiling Paper Mario: Sticker Star for 3DS](https://awesomerea.org/resources/leaflitter-case/index.md) · Case study
- [Legacy of Kain: Soul Reaver — a decompilation and port](https://awesomerea.org/resources/kain2/index.md) · Case study
- [Lego Battles: a hand-decompiled Nintendo DS reconstruction](https://awesomerea.org/resources/lego-battles-decomp-case/index.md) · Case study
- [Lego Island 2: GBA decompilation](https://awesomerea.org/resources/lego-island-2-gba-case/index.md) · Case study
- [LEGO Racers: an N64 source reconstruction in progress](https://awesomerea.org/resources/lego-racers-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
