# L4D PC Recomp: a Left 4 Dead Xbox 360 boot harness

> L4D PC Recomp uses XenonRecomp to lift Left 4 Dead's Xbox 360 PowerPC modules into C++ for a Windows x64 boot harness. The repository provides per-module configs, a guest-memory arena, dispatch table and kernel stubs. Its documented progress reaches launcher and filesystem initialization; rendering and gameplay remain unfinished.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/KeithKirenai/L4D-PC-Recomp>
- Primary source: <https://github.com/KeithKirenai/L4D-PC-Recomp/blob/fb07de6ed9f690a7104661b5645acb8cd579247c/README.md>
- Catalog page: <https://awesomerea.org/resources/l4d-pc-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/l4d-pc-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/l4d-pc-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Windows 10/11 x64, LLVM/Clang 17+, Ninja, Python 3.10+ and XenonRecomp are required.
- **Prerequisites:** The user's Xbox 360 Left 4 Dead game files are required; translated C++ must be generated locally.
- **Limits:** Rendering and gameplay are unfinished.
- **License:** GPL-3.0-or-later license.

## Primary sources

1. <https://github.com/KeithKirenai/L4D-PC-Recomp/blob/fb07de6ed9f690a7104661b5645acb8cd579247c/README.md>
2. <https://github.com/KeithKirenai/L4D-PC-Recomp/blob/fb07de6ed9f690a7104661b5645acb8cd579247c/docs/PROGRESS.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
