{
  "added_at": "2026-11-09",
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "This is a work-in-progress decompilation of Kirby 64: The Crystal Shards. The US ROM is named baserom.us.z64. make setup extracts assets and make builds the project. The setup uses Linux or WSL, python3, git, a MIPS GNU compiler, the qemu-irix package from n64decomp, and uv. The page reports 97 percent of the code matched.",
  "description_zh": "这是《星之卡比64 水晶碎片》的进行中反编译。美版 ROM 命名为 baserom.us.z64。make setup 提取资源，make 构建项目。构建环境是 Linux 或 WSL，需要 python3、git、MIPS GNU 编译器、来自 n64decomp 的 qemu-irix 包，以及 uv。页面报告 97% 的代码已经匹配。",
  "entry_url": "https://awesomerea.org/resources/kirby64-decomp/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/kirby64-decomp/",
  "evidence_url": "https://github.com/Kirby64Ret/kirby64/blob/2844ceae4b9e61c56176851038bdb90fd26513e7/README.md",
  "group": "cases",
  "id": "kirby64-decomp",
  "json_url": "https://awesomerea.org/resources/kirby64-decomp/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/kirby64-decomp/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/kirby64-decomp/index.md",
  "name": "Kirby 64: The Crystal Shards — decompiling the Nintendo 64 game",
  "name_zh": "Kirby 64: The Crystal Shards：反编译 Nintendo 64 游戏",
  "reconstruction_method": "decompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirements": [
    "A US ROM named baserom.us.z64. Linux or WSL, with the packages named above.",
    "The README does not name a license."
  ],
  "requirements_zh": [
    "需要命名为 baserom.us.z64 的美版 ROM。系统为 Linux 或 WSL，并安装上面写明的包。",
    "README 没有写许可证。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/Kirby64Ret/kirby64",
  "verification": "source-reviewed",
  "verified_at": "2026-11-07"
}
