# Karateka: a buildable MS-DOS decompilation

> Reconstructs the MS-DOS version of Karateka as C and assembly source that builds KARATEKA.EXE. The documented build uses Lattice C 2.15, MASM 1.25 and DOIT.BAT. The source includes the cutscene animation script engine.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/ergonomy-joe/karateka-decompiled>
- Primary source: <https://github.com/ergonomy-joe/karateka-decompiled/blob/476fa709c6d1b3dc6430cac705dfaaae152c5c2e/README.md>
- Catalog page: <https://awesomerea.org/resources/karateka-msdos-decompiled-case/>
- Record JSON: <https://awesomerea.org/resources/karateka-msdos-decompiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/karateka-msdos-decompiled-case/index.md)

## Requirements & limits

- **Prerequisites:** Lattice C 2.15 and MASM 1.25 are used for the documented build.
- **Limits:** DOIT.BAT may need adjustment for the local configuration.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/ergonomy-joe/karateka-decompiled/blob/476fa709c6d1b3dc6430cac705dfaaae152c5c2e/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
