# Julius: recreating Caesar III's gameplay logic

> Julius reimplements Caesar III's gameplay logic and reads the original game's files to run across desktop, mobile and browser platforms. It preserves compatibility with Caesar III saves while adding widescreen and other interface improvements.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/bvschaik/julius>
- Primary source: <https://github.com/bvschaik/julius/blob/34d1ecd54befb845c0139b371fa8a0438210dac1/README.md>
- Catalog page: <https://awesomerea.org/resources/julius-caesar-iii-case/>
- Record JSON: <https://awesomerea.org/resources/julius-caesar-iii-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/julius-caesar-iii-case/index.md)

## Requirements & limits

- **Prerequisites:** Provide original Caesar III game files patched to version 1.0.1.0.
- **Limits:** The author states that original gameplay bugs are retained to preserve save compatibility.
- **License:** Licensed under AGPL-3.0.

## Primary sources

1. <https://github.com/bvschaik/julius/blob/34d1ecd54befb845c0139b371fa8a0438210dac1/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
