# Hookshot: static recompilation of the Switch 2 Ocarina of Time remake

> Hookshot statically recompiles the Switch 2 remake of The Legend of Zelda: Ocarina of Time into a native Windows or Linux program using the user's game files. Its pipeline lifts AArch64 game code to C, implements Horizon OS and NVN2 natively, and renders GPU work with Vulkan.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-08
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/NotRexed/Hookshot>
- Primary source: <https://github.com/NotRexed/Hookshot/blob/232eecbd04e7d45412d949c487fcc94c7940deef/readme.md>
- Catalog page: <https://awesomerea.org/resources/hookshot-oot-switch2-case/>
- Record JSON: <https://awesomerea.org/resources/hookshot-oot-switch2-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/hookshot-oot-switch2-case/index.md)

## Requirements & limits

- **Prerequisites:** A copy of the supported game version: program 0400486024DEC000, update v131072, build e0f3ccfa; input as a .nup file or romfs and exefs folders.
- **Prerequisites:** 64-bit Windows 10 or 11, or 64-bit Linux with glibc 2.35 or newer, and an AVX2 CPU.
- **Prerequisites:** A Vulkan 1.3 graphics card with mesh shaders; 16 GB RAM and about 60 GB of free space for building.
- **Limits:** Experimental; testing has focused mainly on the start of the game, and some areas still have crashes or graphics issues.
- **License:** GPL-3.0.

## Primary sources

1. <https://github.com/NotRexed/Hookshot/blob/232eecbd04e7d45412d949c487fcc94c7940deef/readme.md>
2. <https://github.com/NotRexed/Hookshot/blob/232eecbd04e7d45412d949c487fcc94c7940deef/CONTRIBUTING.md>

## More in Games

- [HotelMarioRecomp: an early Philips CD-i static recompilation](https://awesomerea.org/resources/hotel-mario-cdi-recomp-case/index.md) · Case study
- [Hover!: statically recompiling the Windows 95 game to native C](https://awesomerea.org/resources/hover-static-recompilation-case/index.md) · Case study
- [HPCOS GC: Harry Potter and the Chamber of Secrets recompiled for PC](https://awesomerea.org/resources/hpcos-gc-recomp-case/index.md) · Case study
- [Hybrid Heaven: a native port through N64 static recompilation](https://awesomerea.org/resources/hybrid-heaven-recompiled-case/index.md) · Case study
- [Hybrid Heaven: Recompiled: a native N64 port](https://awesomerea.org/resources/hybrid-heaven-n64-port-case/index.md) · Case study
- [HydroThunderPORT: recompiling Hydro Thunder Hurricane for PC](https://awesomerea.org/resources/hydro-thunder-port/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
