# Hell Night: Dark Messiah Recompiled: a PlayStation PC build

> Hell Night: Dark Messiah Recompiled builds a native PC version of the European PlayStation game Hellnight by generating game code locally with PSXRecomp. It supplies disc identity settings, a setup launcher and patches for video positioning, tiled filtering and supersampling; the author reports early gameplay and save/load checks on Windows.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/goodshepherd23/Hellnight-Recompiled>
- Primary source: <https://github.com/goodshepherd23/Hellnight-Recompiled/blob/910251a71b14bd0df3b3474f22eecfe820641954/README.md>
- Catalog page: <https://awesomerea.org/resources/hellnight-recompiled-case/>
- Record JSON: <https://awesomerea.org/resources/hellnight-recompiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/hellnight-recompiled-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires the user's Hellnight Europe SLES-01562 disc as a supported CUE/BIN dump.
- **Prerequisites:** Linux and macOS source builds require CMake, Ninja, Python 3 and a C/C++ compiler.
- **Testing evidence:** The author reports early Windows x64 tests; full playthrough and Linux/macOS packages remain untested.
- **License:** The PSXRecomp framework is PolyForm Noncommercial 1.0.0; the recomp-ui launcher is MIT licensed.

## Primary sources

1. <https://github.com/goodshepherd23/Hellnight-Recompiled/blob/910251a71b14bd0df3b3474f22eecfe820641954/README.md>

## More in Games

- [Hell's Gate: a static recompilation of Dante's Inferno](https://awesomerea.org/resources/hells-gate-recomp/index.md) · Case study
- [hl2-recomp: statically recompiling Xbox Half-Life 2](https://awesomerea.org/resources/half-life-2-xbox-recomp-case/index.md) · Case study
- [Hobbit Recompiled: an Apple Silicon recompilation of LEGO The Hobbit](https://awesomerea.org/resources/hobbit-recompiled-case/index.md) · Case study
- [Hookshot: static recompilation of the Switch 2 Ocarina of Time remake](https://awesomerea.org/resources/hookshot-oot-switch2-case/index.md) · Case study
- [HotelMarioRecomp: an early Philips CD-i static recompilation](https://awesomerea.org/resources/hotel-mario-cdi-recomp-case/index.md) · Case study
- [Hover!: statically recompiling the Windows 95 game to native C](https://awesomerea.org/resources/hover-static-recompilation-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
