# WWE SmackDown! Here Comes the Pain: static recompilation for Windows

> HCTP Recompiled is a static recompilation of WWE SmackDown! Here Comes the Pain for PlayStation 2, NTSC-U SLUS-20787, into a native Windows program. PS2Recomp translates the MIPS code to C++. A Direct3D 11 renderer draws the graphics, and the IOP runs the game's IRX modules.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/BigDaddyJRich/hctp-recomp>
- Primary source: <https://github.com/BigDaddyJRich/hctp-recomp/blob/7b243fc85f0e1de7c8a18e9ac5516eb3e2188966/README.md>
- Catalog page: <https://awesomerea.org/resources/hctp-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/hctp-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/hctp-recomp-case/index.md)

## Requirements & limits

- The player supplies their own USA disc. The release launcher builds the game on the PC. The October 2026 status says exhibition and season run, and matches were tested at 60 frames per second on a Direct3D 11 path with an RTX 3060.
- A developer build needs Visual Studio 2022 or newer, MSVC x64, CMake, Ninja, Python, and a Direct3D 11 GPU.
- License: GPL-3.0.

## Primary sources

1. <https://github.com/BigDaddyJRich/hctp-recomp/blob/7b243fc85f0e1de7c8a18e9ac5516eb3e2188966/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
