# GT3 Revisited: reimplementing the Gran Turismo 3 A-Spec engine

> GT3 Revisited reimplements the Gran Turismo 3 A-Spec engine for Windows, macOS, Linux, Android, iOS, and Meta Quest. It reads an ISO or CHD disc image at runtime. The project status says GT Mode, Arcade, licenses, split-screen, the Replay Theater, movies, music, and physics are playable. Online battle supports up to six players. Releases publish SHA256SUMS. Khronos OpenGL ES 3.0 headers are MIT and Apache 2.0. Windows packages include ANGLE under the BSD 3-Clause license.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/matt-pulsipher/GT3-revisited>
- Primary source: <https://github.com/matt-pulsipher/GT3-revisited/blob/9214e88450fd3584af7783a8696e654699c68d95/README.md>
- Catalog page: <https://awesomerea.org/resources/gt3-revisited/>
- Record JSON: <https://awesomerea.org/resources/gt3-revisited/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/gt3-revisited/index.md)

## Requirements & limits

- A personal Gran Turismo 3 A-Spec disc image in ISO or CHD form.
- License: MIT for GT3 Revisited's own code. Third-party notices are in THIRD-PARTY-NOTICES.md.

## Primary sources

1. <https://github.com/matt-pulsipher/GT3-revisited/blob/9214e88450fd3584af7783a8696e654699c68d95/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
