# Grand Prix Circuit: a native Rust port of the 1988 DOS game

> Grand Prix Circuit is a Rust port of the 1988 DOS racing game that loads the user's GPEGA.EXE and game assets. Its code handles EXEPACK unpacking, x86 instruction execution, EGA graphics, and DOS/BIOS services; the port also offers 60 FPS motion interpolation and a Commodore 64 display and audio mode.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/UgaTEC/grand-prix-circuit-recomp>
- Primary source: <https://github.com/UgaTEC/grand-prix-circuit-recomp/blob/f5f70dea9ea15a99cc5bc73037fe86f1ac8f7f53/README.md>
- Catalog page: <https://awesomerea.org/resources/grand-prix-circuit-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/grand-prix-circuit-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/grand-prix-circuit-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Provide GPEGA.EXE or GPEGA_UNP.EXE and the original PES and PCS game assets; a SID file is optional for Commodore 64 audio.
- **Prerequisites:** Build with the stable Rust toolchain, edition 2021; the README lists additional Linux build dependencies.
- **Scope:** The documented builds target Windows x64, Linux x64 or Steam Deck, and Apple Silicon macOS.
- **License:** MIT License.

## Primary sources

1. <https://github.com/UgaTEC/grand-prix-circuit-recomp/blob/f5f70dea9ea15a99cc5bc73037fe86f1ac8f7f53/README.md>
2. <https://github.com/UgaTEC/grand-prix-circuit-recomp/blob/f5f70dea9ea15a99cc5bc73037fe86f1ac8f7f53/gprix_recomp/README.md>
3. <https://github.com/UgaTEC/grand-prix-circuit-recomp/blob/f5f70dea9ea15a99cc5bc73037fe86f1ac8f7f53/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
