{
  "added_at": "2026-11-09",
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "God of War — Native PC is a native Windows port of God of War for the PlayStation 2, NTSC-U SCUS-97399, built by statically recompiling MIPS R5900 code to C++. The README also describes an experimental Linux and Steam Deck launcher and build pipeline.",
  "description_zh": "God of War — Native PC 是《God of War》PlayStation 2 美版 NTSC-U SCUS-97399 的 Windows 原生移植，通过把 MIPS R5900 代码静态重编译为 C++ 完成。README 还描述了实验性的 Linux 与 Steam Deck 启动器和构建流程。",
  "entry_url": "https://awesomerea.org/resources/gow-native-pc-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/gow-native-pc-case/",
  "evidence_class": 1,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/Vnnc1/gow-native-pc/blob/d28a63d3fd0f2a412ff9018b52d2a9a3cbdb18fd/README.md",
  "group": "cases",
  "id": "gow-native-pc-case",
  "json_url": "https://awesomerea.org/resources/gow-native-pc-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/gow-native-pc-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/gow-native-pc-case/index.md",
  "name": "God of War — Native PC: static recompilation of the PS2 game",
  "name_zh": "God of War — Native PC：PS2 游戏的静态重编译",
  "preview_kind": "image",
  "preview_url": "https://awesomerea.org/previews/gow-native-pc-case.jpg",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirements": [
    "Running it requires your own copy of God of War. The repository contains no game files.",
    "The PS2Recomp runtime is required. The launcher downloads it, and it is not stored in this repository.",
    "The README says the game is playable, a locked 60 fps is not reached in every scene, and only the opening areas have been measured in depth.",
    "License: GPL-3.0."
  ],
  "requirements_zh": [
    "运行需要自备《God of War》。仓库不包含游戏文件。",
    "需要 PS2Recomp 运行时。启动器会下载它，仓库本身不存放该运行时。",
    "README 写明游戏可以游玩，但部分场景无法锁定 60 帧，并且只对开场区域做了较深入的测量。",
    "许可证：GPL-3.0。"
  ],
  "scope": "partial",
  "targets": [
    "game"
  ],
  "url": "https://github.com/Vnnc1/gow-native-pc",
  "verification": "source-reviewed",
  "verified_at": "2026-11-07"
}
