# GoldenPad: GoldenEye 007 rebuilt for Apple devices

> GoldenPad runs GoldenEye 007 on iPhone, iPad and Apple Silicon Mac using statically recompiled game code from GoldenEye64Recomp. Its Apple host adds touch and controller input, saves and audio, while RT64 presents graphics through Metal. Users generate the game-bearing build from their own US retail ROM.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/chrissotraidis/goldenpad>
- Primary source: <https://github.com/chrissotraidis/goldenpad/blob/d1d38d7cb256391a3d3ea45b55925372eeac1d35/README.md>
- Catalog page: <https://awesomerea.org/resources/goldenpad-case/>
- Record JSON: <https://awesomerea.org/resources/goldenpad-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/goldenpad-case/index.md)

## Requirements & limits

- A user-owned US GoldenEye 007 Nintendo 64 ROM is required to generate the game-bearing build.
- iPhone and iPad builds require iOS or iPadOS 17+; the Mac runtime is an Apple Silicon alpha.
- An Apple Silicon Mac with Xcode and PadMint is the documented build route; a Windows 11 PadMint route is experimental.
- The Mac build has open performance and renderer parity issues, and complete multiplayer acceptance remains open.

## Primary sources

1. <https://github.com/chrissotraidis/goldenpad/blob/d1d38d7cb256391a3d3ea45b55925372eeac1d35/README.md>
2. <https://github.com/chrissotraidis/goldenpad/blob/d1d38d7cb256391a3d3ea45b55925372eeac1d35/docs/ARCHITECTURE.md>

## More in Games

- [GoldenRecomp: statically recompiling GoldenEye 007](https://awesomerea.org/resources/goldenrecomp/index.md) · Case study
- [Gow2HD-Windows: a Windows static recompilation of God of War II HD](https://awesomerea.org/resources/gow2hd-windows-case/index.md) · Case study
- [Gran Turismo 5 Prologue Recompiled: a PS3 boot investigation](https://awesomerea.org/resources/gran-turismo-5-prologue-recompiled-case/index.md) · Case study
- [Grand Theft Auto: a Windows static recompilation of the 1997 game](https://awesomerea.org/resources/grand-theft-auto-1997-recomp-case/index.md) · Case study
- [GT2 RecompOne: Gran Turismo 2 static recompilation with multiplayer](https://awesomerea.org/resources/gt2-recompone-case/index.md) · Case study
- [GT5 Native Recomp: an early Gran Turismo 5 static recompilation](https://awesomerea.org/resources/gt5-native-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
