# GoldenEye64Recomp: a macOS and Linux static recompilation port

> GoldenEye64Recomp ports the GoldenEye 007 recompilation to macOS and Linux with N64Recomp and RT64, using a user-supplied Nintendo 64 ROM. A standard build generates game code during compilation; a clean build recompiles functions in memory at launch. The project documents platform changes and fixes to runtime messaging, rendering and recompilation behavior.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/cblock85/GoldenEye64Recomp>
- Primary source: <https://github.com/cblock85/GoldenEye64Recomp/blob/a787fe0d95e8278fcba5ba2d768fa6a606e75f55/README.md>
- Catalog page: <https://awesomerea.org/resources/goldeneye64-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/goldeneye64-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/goldeneye64-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A user-owned GoldenEye 007 NTSC-U ROM matching the specified SHA-1 is required.
- **Prerequisites:** macOS builds require macOS 13+, full Xcode and Homebrew; Linux builds require Vulkan support and the listed build tools.
- **Limits:** Skyboxes render black, water is flat and the multiplayer UI is incomplete.
- **License:** The repository contains GPL-3.0 license text in COPYING; components under lib retain their own licenses.

## Primary sources

1. <https://github.com/cblock85/GoldenEye64Recomp/blob/a787fe0d95e8278fcba5ba2d768fa6a606e75f55/README.md>
2. <https://github.com/cblock85/GoldenEye64Recomp/blob/a787fe0d95e8278fcba5ba2d768fa6a606e75f55/COPYING>

## More in Games

- [GoldenPad: GoldenEye 007 rebuilt for Apple devices](https://awesomerea.org/resources/goldenpad-case/index.md) · Case study
- [GoldenRecomp: statically recompiling GoldenEye 007](https://awesomerea.org/resources/goldenrecomp/index.md) · Case study
- [Gow2HD-Windows: a Windows static recompilation of God of War II HD](https://awesomerea.org/resources/gow2hd-windows-case/index.md) · Case study
- [Gran Turismo 5 Prologue Recompiled: a PS3 boot investigation](https://awesomerea.org/resources/gran-turismo-5-prologue-recompiled-case/index.md) · Case study
- [Grand Theft Auto: a Windows static recompilation of the 1997 game](https://awesomerea.org/resources/grand-theft-auto-1997-recomp-case/index.md) · Case study
- [GT2 RecompOne: Gran Turismo 2 static recompilation with multiplayer](https://awesomerea.org/resources/gt2-recompone-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
