# Golden Sun: a symbolized Game Boy Advance disassembly

> Golden Sun reconstructs the Game Boy Advance game's known code as symbolized assembly. Its build compares the generated US ROM by SHA-1 and checks uncompressed map-code overlays separately against data from a user-supplied ROM.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/gsret/goldensun>
- Primary source: <https://github.com/gsret/goldensun/blob/0fa7b312199c10b96544e825be86cfc476493eb7/README.md>
- Catalog page: <https://awesomerea.org/resources/golden-sun-disassembly-case/>
- Record JSON: <https://awesomerea.org/resources/golden-sun-disassembly-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/golden-sun-disassembly-case/index.md)

## Requirements & limits

- **Prerequisites:** The original US ROM must be named baserom.gba.
- **Prerequisites:** GNU Make, ARM/Thumb binutils and a host C compiler are required.
- **Limits:** Data remains undisassembled; a matching overlay compressor is unfinished.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/gsret/goldensun/blob/0fa7b312199c10b96544e825be86cfc476493eb7/README.md>
2. <https://github.com/gsret/goldensun/blob/0fa7b312199c10b96544e825be86cfc476493eb7/Makefile>

## More in Games

- [Goldenland 2: documenting the game’s data formats](https://awesomerea.org/resources/goldenland-2-cold-heaven-case/index.md) · Case study
- [Goof Troop: an SNES disassembly of the USA release](https://awesomerea.org/resources/goof-troop-snes-disassembly-case/index.md) · Case study
- [gopenfusion: reconstructing FusionFall packet services](https://awesomerea.org/resources/gopenfusion-case/index.md) · Case study
- [Grand Prix Circuit: a native Rust port of the 1988 DOS game](https://awesomerea.org/resources/grand-prix-circuit-recomp-case/index.md) · Case study
- [GTA Mode: reverse-engineering SimCity 3000 Unlimited for a native plugin](https://awesomerea.org/resources/simcity-3000-gta-mode-case/index.md) · Case study
- [GunBound Java Emulator: reconstructing Thor's Hammer servers](https://awesomerea.org/resources/gunbound-java-server-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
