# Glassline: a port of Mirror's Edge for iPad

> Glassline ports the 2010 iPad release of Mirror's Edge to Linux, Windows, Steam Deck, Android and browsers. Its code was reconstructed from the iPad executable, with SDL2, OpenGL ES, OpenAL and FFmpeg replacing iOS services; it loads assets from the user's game copy and adds a launcher, network play and replacement online services.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/MoonCellar-Team/Glassline>
- Primary source: <https://github.com/MoonCellar-Team/Glassline/blob/feb072c8a704414b60011a9de9187feed5d5bf28/README.md>
- Catalog page: <https://awesomerea.org/resources/glassline-mirrors-edge-ipad-port-case/>
- Record JSON: <https://awesomerea.org/resources/glassline-mirrors-edge-ipad-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/glassline-mirrors-edge-ipad-port-case/index.md)

## Requirements & limits

- **Prerequisites:** The user's own copy of Mirror's Edge for iPad is required.
- **License:** Glassline Source-Available License, Version 1.0 applies to the project's source code.

## Primary sources

1. <https://github.com/MoonCellar-Team/Glassline/blob/feb072c8a704414b60011a9de9187feed5d5bf28/README.md>
2. <https://github.com/MoonCellar-Team/Glassline/blob/feb072c8a704414b60011a9de9187feed5d5bf28/LICENSE>

## More in Games

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
