# GHVanHRecomp: a native Guitar Hero: Van Halen port

> GHVanHRecomp statically recompiles the Xbox 360 release of Guitar Hero: Van Halen into a native Windows port. Its launcher installs game data from the user's ISO, while the project supplies the runtime, renderer integration, controls and display adaptations. The author describes the current release as beta.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/ElGuslml/GHVanHRecomp>
- Primary source: <https://github.com/ElGuslml/GHVanHRecomp/blob/2a1bd0f1fd54dbe39cafa3ff51627ce1356a97c4/README.md>
- Catalog page: <https://awesomerea.org/resources/ghvanhrecomp-case/>
- Record JSON: <https://awesomerea.org/resources/ghvanhrecomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/ghvanhrecomp-case/index.md)

## Requirements & limits

- **Prerequisites:** An owned Xbox 360 copy of Guitar Hero: Van Halen and an ISO made from it are required; the USA disc was tested.
- **Prerequisites:** Windows 10 or 11, 64-bit, a Vulkan-capable graphics card and Microsoft Visual C++ Redistributable are required.
- **Testing evidence:** Drums, singing, AMD graphics cards and Wii or PS3 instruments have not been tested in this game.
- **License:** Project-authored code is MIT-licensed; third-party components retain their own licences.

## Primary sources

1. <https://github.com/ElGuslml/GHVanHRecomp/blob/2a1bd0f1fd54dbe39cafa3ff51627ce1356a97c4/README.md>
2. <https://github.com/ElGuslml/GHVanHRecomp/blob/2a1bd0f1fd54dbe39cafa3ff51627ce1356a97c4/assets/README.md>
3. <https://github.com/ElGuslml/GHVanHRecomp/blob/2a1bd0f1fd54dbe39cafa3ff51627ce1356a97c4/CMakeLists.txt>

## More in Games

- [GLOVER-R: a native recompilation of Glover](https://awesomerea.org/resources/glover-r-case/index.md) · Case study
- [God Hand Recompiled: statically recompiling God Hand for Windows](https://awesomerea.org/resources/godhand-recomp/index.md) · Case study
- [God of War II: an Android arm64 static recompilation build kit](https://awesomerea.org/resources/god-of-war-ii-android-case/index.md) · Case study
- [God of War II: static recompilation for Windows](https://awesomerea.org/resources/gow2-native/index.md) · Case study
- [God of War PS2 static recompilation: a native Windows port via PS2Recomp](https://awesomerea.org/resources/god-of-war-ps2-recomp-case/index.md) · Case study
- [God of War — Native PC: static recompilation of the PS2 game](https://awesomerea.org/resources/gow-native-pc-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
