# GD's Melee: a PC port of Super Smash Bros. Melee's matching decompilation

> GD's Melee builds a native Windows and Linux port of Super Smash Bros. Melee NTSC 1.02 from the game's matching decompilation. It adds native rendering, rollback online play, m-ex mod support and Lua scripting while loading game data from the user's disc.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/GurekamDhillon/gd-melee-workspace>
- Primary source: <https://github.com/GurekamDhillon/gd-melee-workspace/blob/dc9dcbc5391b1f14be259fa5b58f0da22b7a9e57/README.md>
- Catalog page: <https://awesomerea.org/resources/gds-melee-case/>
- Record JSON: <https://awesomerea.org/resources/gds-melee-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/gds-melee-case/index.md)

## Requirements & limits

- **Prerequisites:** Windows x64 or Linux x86_64; Linux needs a 32-bit runtime and Vulkan driver.
- **Prerequisites:** A personally dumped Melee NTSC 1.02 disc image is required.
- **Limits:** Public test build; rough edges are expected.
- **License:** GPL-2.0-or-later.

## Primary sources

1. <https://github.com/GurekamDhillon/gd-melee-workspace/blob/dc9dcbc5391b1f14be259fa5b58f0da22b7a9e57/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
