{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/Shiqan/FortniteReplayDecompressor/blob/76f74c1f640069afdba71b6468e2f819327893c2/docs/overview.md"
  ],
  "category": "game-analysis",
  "description_en": "FortniteReplayDecompressor parses Fortnite replay files with a C# library and example reader. Its documented format work covers replay compression, file structure, and Unreal Engine 4 network packets, with source modules for replay events and replicated game fields.",
  "description_zh": "FortniteReplayDecompressor 通过 C# 库和示例读取器解析 Fortnite 回放文件。项目记录了回放压缩、文件结构及 Unreal Engine 4 网络包的研究，源码包含回放事件和游戏同步字段的解析模块。",
  "entry_url": "https://awesomerea.org/resources/fortnite-replay-decompressor/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/fortnite-replay-decompressor/",
  "evidence_url": "https://github.com/Shiqan/FortniteReplayDecompressor/blob/76f74c1f640069afdba71b6468e2f819327893c2/README.md",
  "group": "tools",
  "id": "fortnite-replay-decompressor",
  "json_url": "https://awesomerea.org/resources/fortnite-replay-decompressor/record.json",
  "kind": "tool",
  "markdown_url": "https://awesomerea.org/resources/fortnite-replay-decompressor/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/fortnite-replay-decompressor/index.md",
  "name": "FortniteReplayDecompressor",
  "name_zh": "FortniteReplayDecompressor Fortnite 回放解析器",
  "record_type": "resource",
  "relationship": "foundation",
  "requirement_facets": [
    "prerequisites",
    "license"
  ],
  "requirements": [
    "Requires .NET 10.0 and a Fortnite replay file.",
    "MIT license."
  ],
  "requirements_zh": [
    "需要 .NET 10.0 和 Fortnite 回放文件。",
    "MIT 许可证。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/Shiqan/FortniteReplayDecompressor",
  "verification": "source-reviewed",
  "verified_at": "2026-11-08"
}
