Case study
Forest: an Animal Crossing GameCube PC port
Forest ports the GameCube release of Animal Crossing to PC from a matching decompilation. Its source tree contains game code and build configuration, while the build reads assets and original data from a user-provided GAFE01_00 disc image.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 89
- Last commit
- 2026-04-15
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A copy of Animal Crossing USA Rev 0 as an ISO, GCM, RVZ, WIA, WBFS, CISO or GCZ image.
- Prerequisites: Python and Ninja; platform-specific build dependencies apply.
- Limits: The PC port is work in progress.
- License: CC0-1.0 license.
Cite
BibTeX
@misc{forest-animal-crossing-port-case,
title = {{Forest: an Animal Crossing GameCube PC port}},
howpublished = {\url{https://github.com/ACreTeam/forest}},
url = {https://github.com/ACreTeam/forest},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/forest-animal-crossing-port-case/}}
}Plain text
Forest: an Animal Crossing GameCube PC port. https://github.com/ACreTeam/forest (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/forest-animal-crossing-port-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
More in Games
- Foxhollow: a native Star Fox Adventures port · Case study
- Freeserf.net: porting The Settlers I remake to C# · Case study
- Frontier Elite II Intro Player: reconstructing the game's intro renderer and audio · Case study
- G-Diffuser 3DS: F-Zero X port for Nintendo 3DS · Case study
- G-Diffuser: a PC port of F-Zero X and its 64DD Expansion Kit · Case study
- G1R Deluxe: a LÖVE2D port of eleven Pokémon games · Case study