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Case study

Forest: an Animal Crossing GameCube PC port

Forest ports the GameCube release of Animal Crossing to PC from a matching decompilation. Its source tree contains game code and build configuration, while the build reads assets and original data from a user-provided GAFE01_00 disc image.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
89
Last commit
2026-04-15
Language
C
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A copy of Animal Crossing USA Rev 0 as an ISO, GCM, RVZ, WIA, WBFS, CISO or GCZ image.
  • Prerequisites: Python and Ninja; platform-specific build dependencies apply.
  • Limits: The PC port is work in progress.
  • License: CC0-1.0 license.

Cite

BibTeX

@misc{forest-animal-crossing-port-case,
  title = {{Forest: an Animal Crossing GameCube PC port}},
  howpublished = {\url{https://github.com/ACreTeam/forest}},
  url = {https://github.com/ACreTeam/forest},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/forest-animal-crossing-port-case/}}
}

Plain text

Forest: an Animal Crossing GameCube PC port. https://github.com/ACreTeam/forest (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/forest-animal-crossing-port-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · ACreTeam/forest · Revision 2151e11
  2. AGENTS.md GitHub · ACreTeam/forest · Revision 2151e11

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