# Final Fantasy VI: a three-version ROM disassembly

> Final Fantasy VI Disassembly reconstructs assembly and game data for the Japanese Super Famicom and two US SNES releases, using ca65 and ld65 to build ROMs. Its scripts extract required data from a user-provided ROM; the Japanese build fills unused regions with 0xFF and has a different CRC32 from the original.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/everything8215/ff6>
- Primary source: <https://github.com/everything8215/ff6/blob/813013276c952fdd27edcf7b8b86f17291542cbf/README.md>
- Catalog page: <https://awesomerea.org/resources/final-fantasy-vi-disassembly-case/>
- Record JSON: <https://awesomerea.org/resources/final-fantasy-vi-disassembly-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/final-fantasy-vi-disassembly-case/index.md)

## Requirements & limits

- **Prerequisites:** A headerless original Final Fantasy VI ROM for each language to build, plus a Unix-like shell, GNU Make, cc65 and Python 3.
- **Limits:** The Japanese ROM build differs byte-for-byte from the original in unused regions.
- **License:** GPL-3.0 license.

## Primary sources

1. <https://github.com/everything8215/ff6/blob/813013276c952fdd27edcf7b8b86f17291542cbf/README.md>

## More in Games

- [Final Fantasy VIII: decompiling the PlayStation game](https://awesomerea.org/resources/ff8-decomp-case/index.md) · Case study
- [Final Fantasy X: an early decompilation of International and US alpha builds](https://awesomerea.org/resources/final-fantasy-x-decomp-case/index.md) · Case study
- [Fire Emblem: a partial US GBA disassembly and decompilation](https://awesomerea.org/resources/fe7-us-decomp-case/index.md) · Case study
- [Firefighter: a decompiled DOS game ported to Rust](https://awesomerea.org/resources/firefighter-rust-port-case/index.md) · Case study
- [Five Nights at Freddy's: Help Wanted: a Vive 1.0.11 code reconstruction](https://awesomerea.org/resources/help-wanted-vive-decomp-case/index.md) · Case study
- [FlyingDodgem: decompiling and porting HOVER!](https://awesomerea.org/resources/flyingdodgem-hover-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
