# 2014 FIFA World Cup Brazil: a ReXGlue Windows recompilation

> 2014 FIFA World Cup Brazil Recompiled translates the Xbox 360 game code to C++ with ReXGlue and builds a native Windows port. A launcher selects and checks the user’s disc image or game folder; the repository contains game fixes, SDK patches and build instructions while generating translated code locally.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/HossEz/fifa-world-cup-2014-recompiled>
- Primary source: <https://github.com/HossEz/fifa-world-cup-2014-recompiled/blob/7b6194dbead1234fb4bb7950f81a45abddd35ce7/README.md>
- Catalog page: <https://awesomerea.org/resources/fifa-world-cup-2014-recompiled-case/>
- Record JSON: <https://awesomerea.org/resources/fifa-world-cup-2014-recompiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/fifa-world-cup-2014-recompiled-case/index.md)

## Requirements & limits

- **Prerequisites:** Windows 10 or 11 x64, Direct3D 12 graphics and an SSE4.2-capable processor.
- **Prerequisites:** The user’s Xbox 360 game folder containing default.xex or its ISO; source builds also require the ReXGlue SDK and listed Windows toolchain.
- **Limits:** Cutscenes, replays and celebrations may drop frames; Intel UHD and Iris Xe use a slower rendering mode.
- **License:** BSD-3-Clause license for the project’s own code.

## Primary sources

1. <https://github.com/HossEz/fifa-world-cup-2014-recompiled/blob/7b6194dbead1234fb4bb7950f81a45abddd35ce7/README.md>
2. <https://github.com/HossEz/fifa-world-cup-2014-recompiled/blob/7b6194dbead1234fb4bb7950f81a45abddd35ce7/BUILDING.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
