# FIFA 96: reconstructing the DOS loader, formats and game systems

> FIFA 96 reconstructs the DOS game's real-mode loader, appended protected-mode image behavior and formats including QFS, POG, TGV, VIV and EACS. A C11 port implements file readers, codecs, audio and match systems, while an SDL3 engine runs from the user's CD image. The author reports complete implementation of its counted native dispatch bodies but identifies remaining runtime wiring.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-08
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/felipe-dos-santos81/fifa-96-re>
- Primary source: <https://github.com/felipe-dos-santos81/fifa-96-re/blob/01f72540999127b319323064e30bc9eb18aafb6d/README.md>
- Catalog page: <https://awesomerea.org/resources/fifa-96-re-case/>
- Record JSON: <https://awesomerea.org/resources/fifa-96-re-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/fifa-96-re-case/index.md)

## Requirements & limits

- **Prerequisites:** A user-owned FIFA 96 DOS CD image at data/game/FIFAPCCD96.iso for game execution and capture.
- **Prerequisites:** C11, CMake 3.28 or newer, Python 3, NASM and DOSBox-X for the documented toolchain and capture flow.
- **Limits:** Some runtime dispatch paths and gameplay behavior remain open work.
- **License:** MIT License.

## Primary sources

1. <https://github.com/felipe-dos-santos81/fifa-96-re/blob/01f72540999127b319323064e30bc9eb18aafb6d/README.md>
2. <https://github.com/felipe-dos-santos81/fifa-96-re/blob/01f72540999127b319323064e30bc9eb18aafb6d/docs/PROGRESS.md>

## More in Games

- [Final Fantasy 4 Vita: running the Android game on PS Vita](https://awesomerea.org/resources/final-fantasy-4-vita-case/index.md) · Case study
- [Final Fantasy 4: The After Years Vita: rehosting the Android executable](https://awesomerea.org/resources/final-fantasy-after-years-vita-case/index.md) · Case study
- [Final Fantasy Dimensions Vita: rehosting the Android game on PS Vita](https://awesomerea.org/resources/final-fantasy-dimensions-vita-case/index.md) · Case study
- [Forest: an Animal Crossing GameCube PC port](https://awesomerea.org/resources/forest-animal-crossing-port-case/index.md) · Case study
- [Foxhollow: a native Star Fox Adventures port](https://awesomerea.org/resources/foxhollow-star-fox-adventures-case/index.md) · Case study
- [Freeserf.net: porting The Settlers I remake to C#](https://awesomerea.org/resources/freeserf-net-settlers-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
