# FH6 Model Tools

> FH6 Model Tools parses reverse-engineered Forza Horizon 6 asset formats, including burG model and texture containers. Python converters export car meshes to GLB or OBJ, textures to DDS, and selected material, palette, lighting, and ambient-occlusion data to readable outputs.

- Type: Tool
- Targets: Game
- Category: Game analysis tools
- Relationship: Foundation tool
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-06
- Original resource: <https://github.com/noidex0/fh6-model-tools>
- Primary source: <https://github.com/noidex0/fh6-model-tools/blob/db9a203726107a7debed516b99d2f8dbaa713991/README.md>
- Catalog page: <https://awesomerea.org/resources/fh6-model-tools/>
- Record JSON: <https://awesomerea.org/resources/fh6-model-tools/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/fh6-model-tools/index.md)

## Requirements & limits

- **Prerequisites:** Python 3.8 or newer and user-supplied game assets are required.
- **Limits:** The research-status document leaves animation formats, carbin, physics data, and some material and UV semantics unresolved.
- **License:** PolyForm Noncommercial License 1.0.0.

## Primary sources

1. <https://github.com/noidex0/fh6-model-tools/blob/db9a203726107a7debed516b99d2f8dbaa713991/README.md>
2. <https://github.com/noidex0/fh6-model-tools/blob/db9a203726107a7debed516b99d2f8dbaa713991/docs/format.md>
3. <https://github.com/noidex0/fh6-model-tools/blob/db9a203726107a7debed516b99d2f8dbaa713991/docs/research-status.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
