Tool
FH6 Model Tools
FH6 Model Tools parses reverse-engineered Forza Horizon 6 asset formats, including burG model and texture containers. Python converters export car meshes to GLB or OBJ, textures to DDS, and selected material, palette, lighting, and ambient-occlusion data to readable outputs.
- Targets
- Game
- Category
- Game analysis tools
- Relationship
- Foundation tool
- Sources reviewed
Requirements & limits
- Prerequisites: Python 3.8 or newer and user-supplied game assets are required.
- Limits: The research-status document leaves animation formats, carbin, physics data, and some material and UV semantics unresolved.
- License: PolyForm Noncommercial License 1.0.0.
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · noidex0/fh6-model-tools · Revision db9a203
- docs/format.md GitHub · noidex0/fh6-model-tools · Revision db9a203
- docs/research-status.md GitHub · noidex0/fh6-model-tools · Revision db9a203
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