{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/thetheoryofR/Fallout-NV-MacOS/blob/ff8e0d791e3e1f0148a2245c12c7706855e66926/docs/DESIGN.md",
    "https://github.com/thetheoryofR/Fallout-NV-MacOS/blob/ff8e0d791e3e1f0148a2245c12c7706855e66926/LICENSE"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Fallout-NV-MacOS translates the 32-bit Windows executable of Fallout: New Vegas through Ghidra P-code into C for native Apple Silicon builds. A host supplies Win32 and COM shims plus Direct3D 9-to-Metal rendering, while a differential tester compares translated functions with the original x86 instructions in Unicorn. The author reports an hour of scripted play; audio, Bink video, and gamepad support remain unfinished.",
  "description_zh": "Fallout-NV-MacOS 通过 Ghidra P-code 将 Fallout: New Vegas 的 32 位 Windows 可执行文件翻译为 C，并在 Apple Silicon 上原生编译。宿主实现 Win32、COM 兼容层及 Direct3D 9 到 Metal 的渲染转换；差分测试器使用 Unicorn 比较翻译后函数与原始 x86 指令。作者报告完成一小时脚本化游玩；音频、Bink 视频和手柄支持尚未完成。",
  "entry_url": "https://awesomerea.org/resources/fallout-nv-macos-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/fallout-nv-macos-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/thetheoryofR/Fallout-NV-MacOS/blob/ff8e0d791e3e1f0148a2245c12c7706855e66926/README.md",
  "group": "cases",
  "id": "fallout-nv-macos-case",
  "json_url": "https://awesomerea.org/resources/fallout-nv-macos-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/fallout-nv-macos-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/fallout-nv-macos-case/index.md",
  "name": "Fallout-NV-MacOS: static recompilation of Fallout: New Vegas for Apple Silicon",
  "name_zh": "Fallout-NV-MacOS：将 Fallout: New Vegas 静态重编译到 Apple Silicon",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "A legally owned, unencrypted 32-bit Windows copy of Fallout: New Vegas or another 32-bit Windows game executable.",
    "Apple Silicon macOS, Ghidra 12, clang, Python 3.9+, Unicorn 2.1.4 or newer, and numpy.",
    "Audio, Bink video, gamepad support, and NVSE mods are unfinished.",
    "MIT license."
  ],
  "requirements_zh": [
    "需要合法拥有的未加密 32 位 Windows 版 Fallout: New Vegas，或其他 32 位 Windows 游戏可执行文件。",
    "需要 Apple Silicon macOS、Ghidra 12、clang、Python 3.9+、Unicorn 2.1.4 或更新版本及 numpy。",
    "音频、Bink 视频、手柄支持和 NVSE 模组仍未完成。",
    "采用 MIT 许可证。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/thetheoryofR/Fallout-NV-MacOS",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
