# FA Remastered: rebuilding the Supreme Commander: Forged Alliance engine

> FA Remastered reimplements the Supreme Commander: Forged Alliance engine in C++ around the user's game data, Lua scripts and mods. It provides a multithreaded simulation, renderer and interface, and compares replay states beat by beat with the original. The author reports identical results for sixteen test replays; local skirmishes are playable.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/invictus-1/FA-Remaster>
- Primary source: <https://github.com/invictus-1/FA-Remaster/blob/535769ab4672adf948ec276fd0f37ef64c07977e/README.md>
- Catalog page: <https://awesomerea.org/resources/fa-remastered-case/>
- Record JSON: <https://awesomerea.org/resources/fa-remastered-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/fa-remastered-case/index.md)

## Requirements & limits

- **Prerequisites:** A personal copy of Supreme Commander: Forged Alliance; the tested setup uses Steam with Forged Alliance Forever installed.
- **Limits:** Saving is absent, and the campaign and stock AI behavior remain in progress.
- **License:** MIT License applies to the engine; the bundled M28AI variant has a separate CC BY-NC-SA 4.0 licence.

## Primary sources

1. <https://github.com/invictus-1/FA-Remaster/blob/535769ab4672adf948ec276fd0f37ef64c07977e/README.md>
2. <https://github.com/invictus-1/FA-Remaster/blob/535769ab4672adf948ec276fd0f37ef64c07977e/docs/architecture.md>

## More in Games

- [Fallout 2 Community Edition: a cross-platform Fallout 2 reimplementation](https://awesomerea.org/resources/fallout-2-community-edition-case/index.md) · Case study
- [Fallout Community Edition: reimplementing the Fallout engine](https://awesomerea.org/resources/fallout-community-edition-case/index.md) · Case study
- [Falltergeist: reimplementing the Fallout 2 engine](https://awesomerea.org/resources/falltergeist-fallout-2-case/index.md) · Case study
- [FC3 Bevy: a Far Cry 3 runtime built from original game data](https://awesomerea.org/resources/fc3-bevy-case/index.md) · Case study
- [fheroes2: a Heroes of Might and Magic II engine recreation](https://awesomerea.org/resources/fheroes2-case/index.md) · Case study
- [Firestaff: rebuilding the Dungeon Master game engines](https://awesomerea.org/resources/firestaff-dungeon-master-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
