{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/neuviemeporte/f15se2-ex/blob/5095f3572b519c737c4127112cbeff1966e967d1/tools/f15assets/README.md",
    "https://github.com/neuviemeporte/f15se2-ex/blob/5095f3572b519c737c4127112cbeff1966e967d1/docs/reverse_engineering_asset_formats.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "F-15 Strike Eagle 2 source port brings reconstructed source for the 1991 DOS game to modern architectures with SDL3 input and presentation, OpenGL rendering and AdLib emulation. Its asset tools decode original PIC, SPR, 3D3 and WLD files into inspectable formats. The author reports that the game is playable while further fixes and features remain in progress.",
  "description_zh": "F-15 Strike Eagle 2 source port 将这款 1991 年 DOS 游戏的重建源码移植到现代架构，使用 SDL3 处理输入和界面、OpenGL 渲染，并模拟 AdLib 音频。附带工具可将原版 PIC、SPR、3D3 和 WLD 文件转换为便于检查的格式。作者称游戏已可游玩，修复和新功能仍在继续。",
  "entry_url": "https://awesomerea.org/resources/f15-strike-eagle-2-source-port-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/f15-strike-eagle-2-source-port-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/neuviemeporte/f15se2-ex/blob/5095f3572b519c737c4127112cbeff1966e967d1/README.md",
  "group": "cases",
  "id": "f15-strike-eagle-2-source-port-case",
  "json_url": "https://awesomerea.org/resources/f15-strike-eagle-2-source-port-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/f15-strike-eagle-2-source-port-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/f15-strike-eagle-2-source-port-case/index.md",
  "name": "F-15 Strike Eagle 2 source port: a modern port of the reconstructed DOS game",
  "name_zh": "F-15 Strike Eagle 2 source port：重建版 DOS 游戏的现代平台移植",
  "reconstruction_method": "port",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "Original F-15 Strike Eagle II game files are needed for asset conversion and game data.",
    "Building uses CMake, Ninja, a C compiler and SDL3.",
    "The author describes ongoing bugs and planned features.",
    "MIT license."
  ],
  "requirements_zh": [
    "资源转换和游戏数据需要原版《F-15 Strike Eagle II》文件。",
    "构建需要 CMake、Ninja、C 编译器和 SDL3。",
    "作者列出了仍在修复的问题及计划中的功能。",
    "采用 MIT 许可证。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/neuviemeporte/f15se2-ex",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
